I create interactive work that asks people not only to look, but to move, choose, and discover.
The work begins when people enter it.
Interactivity turns an audience into participants. Meaning is not delivered all at once; it unfolds through movement, choice and attention.
Technology should support that encounter quietly. When the system feels natural, the experience - not the machinery - is what stays with people.
I see interactivity as a medium through which art can be fully experienced rather than merely observed. Where traditional forms invite reflection from a distance, interactive experiences invite presence, agency, and participation.
What interests me most is how interactivity transforms perception. When people are invited to engage, to decide, to move, or to respond, meaning is no longer delivered but discovered.
My practice brings together art, storytelling, systems, and human behaviour into a single expressive form. The aim is not spectacle, but resonance: technology recedes, allowing presence, emotion, and personal interpretation to take centre stage.
An immersive, large-scale interactive journey through 700 years of Singapore's history, experienced as a spatial, responsive environment inside the Glass Rotunda.
Two bookend interactive experiences that frame the exhibition through lived voices and embodied participation, setting the tone at entry and resolution at exit.
A fully multiplayer, browser-based 3D campus experience that reimagined the open house as a shared, hybrid physical–digital journey.
A guided kiosk experience where visitors author their vision of Terminal 5 by selecting three lifestyle priorities, generating a personalised output and shareable QR takeaway.
A narrative detective game where investigation unfolds entirely inside simulated digital spaces, turning reading, interpretation, and deduction into the core gameplay.
A narrative-driven children's game built to teach values through approachable mechanics and structured progression.
An offline game that helps young children learn body safety and protective behaviours through gentle, guided play.
A mobile web AR treasure hunt that turns familiar places across Singapore into an expanding storyworld of Time Rifts, artefacts, and rewards.